![]() ![]() You’ll see the mask right beside the layer you added it to (1). On the swords layer right click the layer in the stack and “Add Layer mask” – Fill it white. I repeated the steps for the long shadow (steps 10-12, but now for the swords layer). Then I merged the 3 sword layers down to one to have them on one layer. I duplicated it 2 times and one copy was flipped vertically. I masked it, pasted it into my image rotated/transformed it accordingly to be exactly vertical and smaller. ![]() I have attached the basic photo which I used to extract the sword. Color / Color balance: Shadows: 0, Midtones:10 / 0 / -10, Highlights: 5 / -15 / -30.Īfter that I did the triple swords effect on the zero.I added a slight yellowish color tone to the highlights of the text layer: Then I chose the paintbrush tool with a very big size soft circle brush and painted over the right part of the image, then I lowered the opacity down to 15%.Ī very small but cool detail was added at the end.On a new layer: I used the blend tool and “FG to transparency” gradient to darken the left top and right bottom corners.Move the shadow layer below the original date layer. Select the Alpha channel and drag the curve to the top as seen in the image. The scene is more intense if the shadow is a little harder and darker: To accomplish this I used the curves tool: Filter / Blur / Motion Blur: Linear / 50 / 320.Fill the layer with pure black by going to Edit “Fill FG color”. Click teh “Lock transparency” field (found above the layers stack and below the layers mode drop down menu) (see 2 in image).Select the duplicate and move it above the dates layer.I wanted a more interesting, a long shadow. ![]() What I didn’t want was a normal drop shadow, since that does not fit the light direction. I also lowered the opacity (to 90%) a bit of this layer so that the noisy BG layer is sligtly visible. Choose the Dodge/Burn Tool, use a special brush – I used “texture four” brush to dodge and burn some areas of the background. The color shadings are pretty plain – so we need to make this more interesting. ![]() You could also experiment with other brushes (brush: texture four and three)Īfter you got a nice random texture go to Filter / Distorts / Emboss (values: “Emboss”, 112, 11, 1). Next repeat the painting with the brush “Sponge 02”. Paint randomly on the canvas, as seen on the picture. First choose the “Galaxy Big” brush (Opacity 25%, Size: ~200px). Normally you’ll have a FG-BG-gradient, so if you paint you’ll get a random color out of the current gradient).Ĭhoose the Paintbrush tool. Set the FG/BG color to a dark gray and white (The "color"+"random" value in the paint dynamics gives you a random color from the gradient thats selected. I’m combining 3 brushes with paint dynamics to get a nice texture. Window / Dockable Dialogs / Paint dynamics. Then fo to Filter / Noise / HSV Noise (values 2/15/0/11).Ĭreate a new transparent layer above the Background layer. Now we’ve got a nice and sharp beveled text. Don’t forget to choose the channel mask we’ve just created in the Bump map drop down menu! Go to Filter / Map / Bump-Map and use the values from the image. To use it switch back to the layers stack and click the text layer to activate it. We’ve got a blurred version of the text now in our channels stack. Select / Save to channel – This will activate the channels stack.ĭisable the Selection by clicking CTRL+SHIFT+A or Select / None.Menu: Select / Feather: at least 15px with the size of the text we just wrote.(alternatively holt ALT and click the layer thumb in the stack ) Right click the text layer in the layers stack and choose “Alpha to selection”.For the kind of thing we want to do it should contain a blurred version of the text we just created. A channel can only contain black, white and shades of gray. This discards the text information.įor the bevel we need a channel that will contain the information where the bevel of the text should reflect light and where not. Click on the text on the canvas (2), then center horizontally and vertically by clicking the appropriate buttons (3). To easily center the text use the alignment tool (1). I chose the date of the season 3 premier of Game of Thrones. Then write something into the middle of the screen. The tutorial is splitted into 3 parts (beveled text, stoney background and an interesting long shadow) Let’s make the beveld text first.Ĭreate a 1200×500px image with black background.Ĭhoose the Text Tool, set the size to 250 and choose a medium gray as text color (i.e. I took that idea from the Game of Thrones facebook page, where they had a similar effect on their title image. Motivation This tutorial shows you how to create a hard beveled text on a stoney surface with some special shadows. ![]()
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